2/25 devlog: getting close to team phase


This month progress: 

Added custom pointer, slider cover page, this way we can add more cover illustrations and open the option to Kickstarter backers! See your OCs on game cover! Also just more pairing type in general on cover would be nice too. Later we can add options for that I suppose. *thinking*

Added 1 more ending, each route has 2 more chapters left to do before bringing the team to write variations, male assets check completed.

Working on custom expressions check and mock up trailer for both advertising and communication purposes. Also changed a bit of the beginning route choices to communicate better to audience. (Got rid of my silly mood picks idea)

The ruler route will be a lot more complex than the traveler route, traveler route would be more cozy, I am expecting the core audience to pick traveler first then ruler to see the whole crazy backstory. lol (and you will get to punch a certain Orange if you choose ruler route, I might add a certain Pudding, too, just because... ehem )

*edit: OOPS, I thought I posted it, but forgot to check "published" 

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